Available · 2026Portfolio / v3

Fahadullah Dahri

— Hello

I'm Fahadullah — an architect & digital creative bridging BIM precision with 3D and game design.

View Work
Fahadullah Dahri
MSc · USM
Architect

— Focus

Bringing innovative ideas to life through real-time visualization and interactive media.

1+Years Professional
20+Projects Delivered
MScArchitecture @ USM
ArchitectureBIM Modeling3D VisualizationGame DesignAnimationReal-Time RenderingArchitectureBIM Modeling3D VisualizationGame DesignAnimationReal-Time RenderingArchitectureBIM Modeling3D VisualizationGame DesignAnimationReal-Time Rendering
© Dahri 2026Scroll down

— About Me

A Deep Dive into
My Discipline and
Design Practice

Fahadullah Dahri

Hello, I'm Fahadullah Dahri — an architecture graduate currently pursuing my Master of Science in Architecture at Universiti Sains Malaysia. My research focuses on the digital transformation of architectural consultancy in Malaysia.

Alongside architecture, I trained in animation and gaming at NED University, giving me a multidisciplinary fluency across BIM workflows, 3D modeling, real-time engines and interactive media. I'm always eager to learn and grow with every new challenge that pushes the boundaries of my craft.

— Journey

Education &
Experience

  • 2025 — Present

    MSc Architecture

    Universiti Sains Malaysia

    Education
  • 2024

    Junior Architect · BIM Modeler

    SM Associate

    Experience
  • Oct — Dec 2024

    Training Assistant

    NexSkill

    Experience
  • 2024

    Diploma in Animation & Gaming

    NED University

    Education
  • 2018 — 2024

    Bachelor of Architecture

    Mehran University of Engineering & Technology

    Education

— Our Expertise

I Have Expertise to
Tackle Challenges

With experience in BIM, 3D, animation and game design, I bring multidisciplinary problem-solving and creative thinking to every project I take on.

01

BIM & CAD

Revit, AutoCAD and SketchUp workflows for architectural documentation, coordination and as-built modeling.

02

3D Modeling

Maya, Blender and 3ds Max for hard-surface, environment and architectural assets.

03

Visualization

Lumion, V-Ray and Substance for cinematic stills, walkthroughs and PBR materials.

04

Game Design

Unity & Unreal Engine 5 for real-time worlds and interactive architectural experiences.

3D ModelingBIM ModelingArchitectural VisualizationTexturing & UVAnimation & RiggingGame DesignReal-time WalkthroughsTechnical Training3D ModelingBIM ModelingArchitectural VisualizationTexturing & UVAnimation & RiggingGame DesignReal-time WalkthroughsTechnical Training

Let's Build
Something Real.

Open to collaborations across architecture, BIM, 3D and interactive media. I usually reply within 24 hours.

Penang, Malaysia · Available for freelance & research